World Challenge - Part 1 - Introduction  

Posted by kreai in

There is a World Challenges Game that was introduced last year. These are competitions against random, unknown opponents to see who can get the most wins in an hour.

The player with the highest number of wins (and meets all game requirements) at the end of the hour wins neopoints from the jackpot as well as a piece of a picture.

Every game that is in a world challenge will have the little world icon at the bottom of the game page.
There is also a link at the bottom of the main games room page.



What are World Challenges?

World Challenges are competitions against random, unknown opponents to see who can get the most wins in an hour.

Everytime you get a score that is better than your random opponent, you get 1 point added to your World Challenge tally for the hour.

Everytime you get a score that is less than your random opponent, you get 1 point deducted from your World Challenge tally for the hour.

The player that has met ALL the requirements for that game (usually a certain number of players and a tally greater than 0) and has either the highest tally, highest sum of scores or highest score for the hour, wins a picture piece. You can only win once per hour regardless of how many categories you win in.


Some other features of the World Challenges:

-High score tables unique to the WC. Monthly and permanent, but no trophies awarded.
-3 picture set to collect and great prizes to receive when you complete a picture set.
-When you complete the third and final picture set, you have the option to clear all the pictures and start all over.
-All the prizes are ordered to match the difficulty level.
-Number of pic pieces that can be won are limited to 3 a day.
-The number of games available for the World Challenges has been reduced with the most popular games always appearing and the least popular games appearing in a limited rotation. This prevents teams from ganging up on unpopular games to get the incredibly valuable prizes from this contest with no effort.
-Picture pieces are selected randomly and placed into your inventory when awarded. This prevents hoarding of a square (leaving one square open in the set so that it is always won) and cornering the market (buying up that square from the marketplace).

This entry was posted on Wednesday, May 16, 2007 at 7:10 AM and is filed under . You can follow any responses to this entry through the comments feed .

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